supplementary notes

for my benefit

Sunday, September 07, 2008

⇒ tv, tech

Wii helix game. How would one play this without looking like a tool? Don't? | Ziggurat Pyramid project | Google AdWord changes | history of game dev in oz | the problem with all final fantasy games: long, drawn out battles. It feels like you navigate menus, have some random encounters and grind out a battle with 'boss' types...suck |

gesture controlled TV | new BRAVIA line from SONY | Panasonic LCDs | new Sharp TV tech | Sony's 200 and 240Hz motionflow tech. May I suggest HD rollercoaster vids? | Philips' really thin LCDs and sets | Samsung's HDTV offerings | Panasonic's behemoth Plasma | Canon's new DSLR EOS 50D and 1000D |

Guillermo Del Toro talks gaming, hearts Ico, Shadow of Colossus | PS3 SKU madness!. Another reason Wii sells well is because there's no guesswork in buying it. You simply buy the lone SKU with bundled game and off you go! M$ and Sony need to learn from this! | Reformat the Planet. The Gameboy's legacy lives on! | Heavy Rain PS3. I'll keep an eye on that | PS3 vs XBX360 | Samsung omnia unboxing:

you need to watch this.
new Resident Evil 5 trailer

Donkey Kong Jenga


Weight watchers is like an RPG. Suppose Subway is +3 health, -7 money? | Braid papercraft | changes to Movable Type | heat-harnessing nano-antennae | touch sight camera | NVIDIA's crazy $10K graphics card | Awful film fights |

Macross PSP game on the way...can we have it as a PS3 game? | secret books of game design

about work: the 2 n00bs who want to make a name for themselves making 'radical' changes? PWNED by JDB. Awesome. Someone needed to set their heads straight, and JDB's the man!

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